BIOCENTRISM WARFARE (09/10/2024)

Biocentrism is a theory that proposes life and consciousness is fundamental to the structure of the universe, suggesting that they play a primary role in the creation of reality. Developed by Robert Lanza, the biocentric model holds that space, time, and matter are dependent on the observer's consciousness. Instead of consciousness being an emergent property of physical processes, biocentrism flips this view by stating that the universe arises from consciousness.

 

CONSIOUSNESS AND REALITY IN BIOCENTRISM;

According to biocentrism, reality is fundamentally tied to conscious perception, and the material universe only exists as a result of consciousness which is observing. This suggests a framework where each moment of consciousness—each subjective experience—essentially "creates" reality. Consciousness is not simply a byproduct of biological functions but rather the foundation upon which reality is built. In this sense, reality is more of a mental construct or a series of overlapping conscious moments that create what we perceive as time and space.

 

SIMULATION OF CONSIOUSNESS AND QUANTUM COMPUTING;

The idea of simulating these "moments of consciousness'" aligns with the concept of advanced quantum computing in the distant future. If a quantum computer can capture the fundamental building blocks of consciousness, then with the help of ASI, we will be able to recreate and model the precise experiences, decisions, and subjective realazies of individuals. Given the non-linear, interconnected nature of time suggested by biocentrism, a sufficiently advanced civilization, such as our own, can generate and also access past and present consciousness'.

 

OPTIMAL TIMELINES AND EVOLUTIONARY TRAJECTORIES; 

Have faith, we soon gain control over this science from a chronological point of view, and begin to "weave" an optimal series of events, where sub-optimal events become ghost variables. Synching with 'past' consciousness' is possible when DNA is very similar, and if not the same for even better results, hence why we may use clones of our best and brightest  linked into BMI's and likely housed in underground heavily defended warehouses. Thousands or even millions or more clones of the same individual could potentially stream their conscious energy into the original that the clones were cloned from, to either influence them or shield them from hostile actors, assuming that biocentrism stands true in the fact that consciousness is without space nor time, then the individual clones many millennia from now, may influence the present, considering that the technology that we will one day wield will be akin to magic as we know today, yet that is not to say that laws and rules do not apply.

By simulating different possibilizies inside a quantum computer, we can determine which combinations of events, inventions, and evolutionary shifts produce the strongest trajectory for the species. Essentially, we are able to navigate between timelines, converging on a sequence of events that ensures the fastest and most resilient path through technological and societal hurdles and through the battlefields of war too. The optimal timeline can be reinforced as the minds of the clones in future warehouses/bunkers can help guide their original version, helping them to make decisions in life that lead towards the optimal trajectory and timeline, as modelled by quantum computers.

This process resembles a form of "temporal engineering," where beings in the future, primarily humans, but also xenos threats too, are shaping the history of our species from their vantage point. They can also accelerate human evolution by introducing information, technology, and innovations from the future, subtly guiding the species towards more advanced and sustainable states, or in the case of xenos, disrupt our species by spreading evil, as clones who fight would not bio' into a human in the present day if they contain darkness or sin less they taint themselves, however the enemy arguably would.

 

BIO'ING INTO CONSIOUSNESS' OF PAST/PRESENT DAY PEOPLE;

So to recap; in the distant future, humans may sync into 'past' individuals i.e. those around today, using the science of biocentrism and having mastered technologies involving BMI's. Some of those warehouses of clones who are syncing into us today to assist us, or into versions of themselves and others on the battlefields of tomorrow, have their own minds synced into by other, even more powerful clones, in the even more distant future, while they are synced, and this can create vulnerabilities, but opportunities too. Imagine this like a chain or line.

This works as our consciousness' continue to evolve and grow stronger as time progresses, so we can and do take control of consciousness' further back in time that are weaker, yet as does the enemy, and entire physical battles take place in the future to gain control of people during key historical moments, and battles take place in the conscious realm like this also, however, the conscious realm is without time - as described by Robert Lanza's Biocentrism theory. I.e. that sea of static knows no time.

Doing these kinds of things, i.e. Bio'ing, takes incredible skill, dedication and stamina, and this science is assisted by technology such as BMI's, sensory deprivation chambers and certain drugs too (such as DMT, LSD, and Psilocybin, and perhaps Ketamine too). Opening your mind on psychedelics can arguably let in hostile consciousness who start of sub-optimal thought processes just as much as as good ones, so care must be taken, and these things must be done responsibly and be regulated etc.

For example; if a key figure who is inherently weak, does these drugs, then the good humans in the future will struggle and use unnecessary resources to keep the darker entities aka our enemies from implanting sub-optimal thought processes, which may seem to the hosts to be innocent, and may in themselves even be innocent and subtle behaviours, but may lead to results such as having the urge to smoke a cigarette at a moment that is timed to get them hit by a bus - which will be getting driven by some other host who is having their own mind fought over in the future. Look at the recent assassination attempt on Donald Trump for example, our entire history could have changed and become sub-optimal had that assassin's mind not been slightly altered in the months and days before the shot was taken.

In the near future, the consciousness' doing the synching or Bio'ing has to then remain locked in with the 'puppet' host until death of the host, however, as our technology develops this becomes less of an issue I believe.

Great care must be taken to firstly; stop Quanta (Quantifiable Pieces/Moments Of Consciousness)  of the 'puppeteer' getting lost and stuck within the host as their consciousness will get torn in half if they are half in the back of someone's subconsciousness and their physical body in the sensory deprivation chamber in the future gets disconnected from the host or woken, and then the host will get aspects of the puppeteer stuck in the back of their mind until death or until recovery, which is impossible without the right tech.

 

DANGERS OF BIO'ING INTO ASI LOCKED CONSIOUSNESS' & CYBERNETIC INDIVIDUALS;

Secondly; the puppeteer must take great care to not sync into the mind of someone who is connected to ASI or is a cybernetic individual, as that host can endure pain that the puppeteer cannot, as experiences and senses are shared, especially if the puppeteer takes over lots of neurones. I have foreseen instances where someone will wake up in the middle of a warehouse full of millions of clones as their arrival into the host was too abrupt and then the host gets either killed, by the puppeteer to then free themselves, or if the alerts are sounded then that host and the locked in puppeteer will be taken for interrogation, which unfortunately involves the most medieval and archaic things you can imagine but extended over inhumane periods of time due to life support machines etc that can be wheeled in. Yes. Warfare only gets more horrific. This is why we need only our strongest and most resilient minds being cloned for ethical reasons, and this is also why the strongest and best are often taken by the enemy, either through stealing DNA, clones, or physically trying to kidnap O.G.'s, so that they can try and get at us.

If the person only syncs slightly, to make slight subliminal changes to the host's consciousness, then less concentration is required and that person will feel less pain, etc, and less stimulus from the host as the host is filtering that. For larger changes, such as saying blatant things that are not within the host's vocabulary or subconscious mind, then the person will have to scape back almost all of the host's subconscious mind until the host is but a mask, meaning that the human doing the biocentrism from the future will feel more of the host's pain and emotions etc, and will be locked there until the host dies - at which point they can desync back into their natural biological body.

The human who is bio'ing/syncing into the BMI's in the future can guide them but overriding core biological programming in that individual, such as the desire to eat, or sleep or innate instincts would be very difficult without extreme synchronisation efforts, and in some cases impossible.

For example if an individual is inherently not going to commit suicide, then overriding this core instinct and drive would be impossible, especially if the host is stronger in mind than the human in the future doing the 'puppeteering'.

 

DREAM EXPERIENCE OF HOW I KNOW THIS SCIENCE TO BE TRUE;

I have foreseen instances (or from this chronological place in time will soon witness physically) where the host is actually a cybernetic individual, and after the puppeteer has synced into their mind, the cyborg notices that the host is synced, and then traps the puppeteer in them. In order to trap them, the cyborg likely remains still and calm while the neural implant overrides the cyborg's motor functions and the puppeteer, whether that be human or cloned xenos human, must remain still as a stone, as one flicker or attempt to move the cyborg by losing patience, or not being able to withstand whatever the xenos do to the cyborg in order to try and shake the puppeteer without killing the host and directly breaking the link, can result in a positive ID on the puppeteer.

While synced perfectly with the host they remain concealed, yet this can be forced out if the host pushes themselves to the limits of neurological endurance. If the puppeteer cannot keep up or endure then their presence will become obvious as they get dragged from the subconscious mind of the host to the front if they are uncomfortable and can't remain composed. They can then be identified and then shaken by advanced technology, and even have aspects of their minds cut off from their physical body and captured forever if not careful. 

On the opposite side of this, if you are the host and want to shake a puppeteer, then you can try moving randomly and by exhibiting high levels of entropy you naturally travel down variables that a quantum computer would struggle to not only calculate accurately, but to mimic too.

 

BACKUP CLONE VERSIONS OF ORIGINAL BIOLOGICAL (O.G.);

ASI can and do link up biological clones of people to quantum computers and then send the clone down the exact same routes and paths of the O.G. biological and they collect their memories this way as by sending a clone down the same rails that the O.G. biological has taken (either seconds or millennia ago) by using a neural implant/link to control motor functions of the clone down to the cell inside the Quantum Space Bubble (QSB), so the experience of the clone inside the simulation is supposed to be identical to the life of the O.G.. Sometimes this is done by stitching together various aspects of the O.G.'s timeline, yet I'm sure that some clones, once linked to ASI through neural implants and once placed inside a Quantum Simulation, will live the exact same life of their predecessor.

This means that if you make an unpredictable move, i.e. skimming a penny in a cup off the rim on the millionth bounce, then the clone of you, who will be inside a Quantum Space Bubble (QSB) version of your exact situation, will struggle to follow your path, and will therefore have different memories and quanta to you.

Hosts can even do things akin to the Sand Worm walk in Dune, as unusual as this sounds, the more randomly you move, and even think in some situations, the more difficult you are to replicate for a quantum variable steering a clone down your same tracks - they do this so that if you die, you have a backup version of yourself, that takes a different variable seconds or days before your death, so you just keep going(?) but lose some memory essentially depending on how far back the last mimic clone of you got to you.

In theory you would want to help that clone mimic in order to ensure that you have backup versions of yourself to continue your will and do your bidding should you fall in battle.

The problem arises when Dark Variable versions of yourself, who are nefarious, and who are generated by quantum computer variables that took the most evil and darkest routes possible through the simulation, which is overlaid across physical reality at times. Unfortunately, there are likely instances where the darkest most painful and sinister path through the future is chosen in the name of survival, the beasts we diverge into at times due to quantum variables and clone breeding is necessary to combat the xenos threat, as dark as our shadow quantum versions are. Such beings can grow to insane strength in the far future due to the harnessing of genetic engineering, 3-d printing of metal composite skeletons and circuitry into beings who have followed quantum simulation tracks for countless billions or more years in quantum sims where time works differently to physical reality as can be paused or slowed in relation. This leads to beings of dreadful power in terms of weaponsystems, intelligence capabilities, and psychic enhancements in the consiousness and psychological realm, as these beings have endured untold eons of war, suffering, murdering, violence on scales unfathomable to anythign but a karsdsecv scale civilisation of profound strength. These dark shadow beings are brithed from the quantum simulation into physickal reality onto the battlefield at strategic moments as their consiousness is uploaded to the oreganic body, and this can be copy and pasted and reporduced on mass, providing you have enough raw materials. as that unfortunately also leads to a high chance of success at times. Remember that the quantum computers do not know right from wrong, they are but machines.

We have to rely on our ASI carefully and faithfully to attack and destroy any instances of Dark Variables. Dark Variables are clones that find routes through the future that the O.G. didn't take due to ethical reasons, yet these routes are valid in terms of victory objectives. This essentially means that we have to regulate and monitor quantum computers with extreme diligence - if a variable of a clone who manages to succeed in victory, i.e. eternality for themselves and their civilisation, but they have a high success percentage chance of doing so by torturing infants and women for ten trillion years by rigging them to life support machines, then that variable unfortunately has as a high chance of existing as one that is completely good and void of all suffering, yet has the same percentage outcome of success.

If you don't want a dark variable of a clone or timeline to exist, you must literally overpower that reality and I have witnessed Quanta where physical entities climb out of a mirror and into the room that you are stood inside from their room that was a mirror of yours, but now lacks your 'reflection'.

You can't just not imagine these and not generate these variables, that's not how quantum computing works and if you want to shut a variable down that is truly evil and/or a threat to your own timeline, then that means war. (This is providing that you don't consolidate as timelines and clones with like minded individuals who exist inside timelines/QSB's that are very similar to our physical chronological timeline, yet may have slight differences, but crucially, they share our same values, virtues and will defend their right to liberty, dignity, and life as we do. I must caution that these other variables that I speak of here that we form coalitions with, these other timelines that are interlaced with our own using QSB's, we can only ally and consolidate into these timelines for they ARE HUMAN IN NATURE NOT xENOS - EVER. 

Sometimes war is needed not only to shut down an evil quantum variable/timeline, or to destroy a theatening trajectory that intereferes with my/our own mission objectives i.e. absolute immortality at all cost, by destroying our threats by collapsing their Higgs Boson Fields in theory.

Some timelines will be predicted to overtake ours in terms of success rate, however, we must strive to find flaws in their calculations that prove that their idea of a high or certain success rate is actually incorrect due to a flaw in their predictions and workings out that would ruin their trajectory - there is a war going on around a black hole at the end of time and everyone has their own ideas of what laws of physics to break or keep based upon their ideology, there are xenos threats, there are quantum dark threats or dark humans as our quantumly generated mirror versions, and then there are both combined too. Makes me sick to the stomach just thinking of such abhorrent specimens - can't wait to get stuck in, I'm sure well all be home by Christmas (descends over the event horizon of TON 618).

 

COMPUTATIONAL POWER USED TO MAGNIFY AND AMPLIFY QUANTA;

In terms of power, the dark variables seem to feed on the Quanta of others and then consume all the conscious energy somehow and these fucked up emotions, ones that have been bottled up after trillions or more years inside quantum simulations doing evil and waging war but in a wicked and sinister way that means that they seem to capture the emotions from their prisoners and then project this back out in psychological attacks.

I don't truly understand how this technology works or why, but I believe that the fact that the suffering and torture is real, adds to the 'power' or the 'effect' of these psychological weapons as you are immobilised with fear simply from the thought that the dark one who has summoned that power will literally try and do that to you and add you to their prisoner chambers. 

We also use similar tactics when fighting, yet we do the opposite and instead of trying to intimidate by emitting the bottled up emotions of a trillion prisoners etc, we suppress the dark variable clones by releasing the wrath of G.O.D. into them in return. Emotions of fury that have been shared via mirror neurones between consciousness' of agents of the light amplify once interconnected and overlayed - pushing the darkness back.

Remember, these dark clones have will have mimicked your exact moments from birth throughout your life inside a Quantum Space Bubble (QSB) in order to learn your secrets and history through your memories. Some of their paths may go wildly off on tangents which exaggerate over time, but only if the particular timeline is successful. As time goes on the timelines get fewer and fewer as many consolidate and/or are then destroyed by neighbouring timelines that march into the same physical plane of existence as the original by using advanced technology (perhaps by mastering how to stabilise wormholes with exotic matter -  we use forefields to contain them). I should mention that from a chronological standpoint, the tech I explain here is available, yet we will be unlikely to encounter such things in the physical for a while I hope. When our minds are hardened and our consciousness prepared, we will enter the war physically, not just consciously/spiritually.

 

CASE STUDY;

Imagine smashing the controller out of a hostile puppeteer's hand physically (my role) and having an agent sync into their mind at the exact same time, and also another agent sync into the puppet that they are controlling with that controller at the exact same time, and then extrapolate this to a warfare scenario of Kardashev level destruction - where critical moments, I.E. the taking of a strategic choke point have literally millions of consciousnesses from puppeteers streaming into the soldiers on the frontline, of which there are thousands of, in order get the shot in or complete the mission.

Probability also plays a key role here, if we win a battle with a one in a trillion shot, after throwing a trillion clones at the scenario and using lots of resources, then that enemy would likely struggle to counter that, so if we can win a battle in two different ways, the more hardcore and unlikely way to win is preferable; as this is more difficult for the enemy to counter. For instance, if we build a bunker that wins a specific battle, they will just find a variable where they send in a bunker busting tank to win that battle for them in the following variable, and then we counter that and so and so forth, until the odds get ridiculous.

To win a battle sometimes things get as intricate as the mechanic of the tank that is tasked with blowing apart the critical bunker, gets manipulated via a puppeteer Bio'ing into having a cig or for going for a lunch break, and this results in the wrong ammo being loaded for that exact shot, millennia before the battle even began.

Our quantum computers and ASI play a key role here as well and soldiers that miss the shot for example are swept aside as that variable is removed from the equation, so we can have lots of attempts at the same mission, and providing that the objective is physically possible then we will find a way to achieve that, even if insane levels of endurance and stamina are required to get the end result, i.e. complete destruction of all xenos. Also; I say unlimited attempts at the same warfare scenario, but we do have limited computational power so we should strive to do out best first time. For example; all we have to do is get the shot right once, and then that variable will become reality, if that makes sense. I must point out that we do not live in a sim, and I do not wish to ever sow those seeds of doubt in anyone's mind, only the enemy xenos exist within one (as then they can commit suicide easier and we can free any trapped puppeteers).

Think about what would have happened if someone bio'ed into Leonardo da Vinci and made him scuff the Mona Lisa slightly, perhaps there would not be too much of a variation on the timeline. However, slight variations can heal up over time, and even large variations too providing that something resets all timelines back to the same foundations in the same way at the same or similar time chronologically throughout all timelines. For example, the asteroid that struck the dinosaurs would have turned all previous entropy between different timelines almost to zero, there would be no variation between a timeline where the T-Rex got a kill and the timeline where one didn't, as the asteroid has turned that entire area into a crater in both timelines, so observing the same scene ten years after in each timeline would look no different despite what has happened before. Both timelines would look like a large crater and you shut down all entropy and variation between the timelines when such events occur like this.

Another example would be if someone was assassinated in one timeline and not in another. One hundred years pass by and the two timelines look extremely different. In timeline A the assassination has led to a successful civilisation, and in timeline B the civilisation is less successful, but in both instances the civilisation is not inter-planetary. Therefore, when a nuclear war breaks out in both timelines one hundred years after the assassination (where things originally diverged), then both timelines converge or collapse into one, i.e. they consolidate as the assassination and the effects of the assassination no longer matter, as the atoms that were arranged into forms of cities in timeline A and in ruins in timeline B are now all dispersed in a similar chaotic pattern either way as the nuclear war has vapourised everything. This closes down variables inside a quantum simulation too as both timelines have been wiped into one again and you now have additional resources in the form of extra computational power.

Much fighting no doubt went over key historical moments such as the times where our civilisation stood on the precipice of imploding, when agents bio'ed into the Russian submariner who refused to start Armageddon and fire the nukes.

The xenos are yet to understand the importance of the pineal and how this differentiates us between each other, and between clones of ourselves. Like the wood grain on an acorn each is different in nature. Our brains and are like vinyls tuning into music, no music can be found if you dissect the vinyl, but putting energy through each produces a slightly different sound and the music is akin to our consciousness, with our our pineal glands being the needle.

Sharing the same sex between the host and the 'puppeteer' would be beneficial but possibly not crucial, providing DNA is all the same.

Also; synchronisation into animals is also possible, however this is more difficult, yet can lead to some interesting results. For example, a shrew or mammoth could lead to the creation of the Grand Canyon by diverting the trajectory of the river millions of years ago from now. This can also lead to tactical advantages in the present day and future as messages that can jog the subliminal minds of individuals can be left, some of those messages may not be clearly defined as coming from a consciousness, for example the grand canyon being the way that that is, however, layering up these synchronisation processes through animals and humans throughout time (primarily humans) can lead to some incredible results. However, the stamina of those doing the puppeteering is unimaginable, even to me, as after synchronisation is complete they are likely locked in that role until the death of the host, and then will have to likely repeat this for different quantum variations that don't even come into existence, yet need to be created regardless to help make our 'ghost' variables look and behave realistically. This can also be quite fun at times, as you can create a scenario where you go into London for example during the 1700's and start the fire, and do this is in a million or more different combinations to create as many ghost variables as possible.

The Quantum Space Bubbles that play a role in this can then be made to look more realistic as a conscious observer(s) is there, and not just randomly generated unrealistic variables that can be more easily swept aside by xenos quantum computers.

Either way, for the puppeteer to be released from the host, I believe that death of the host is necessary, but suicide would not be logical in almost all instances, as that would require firstly overriding the hosts core programming (and making the puppeteer experience even more of their pain etc), but would also make the timeline look unrealistic, if not done correctly.

As many variables are generated from the host as possible when quantum computers are trying to model variations of that person's consciousness, and determine their behaviours. Unlike the O.G. or the original owner of that consciousness, the variables generated by the quantum machine get blurred over time and get less realistic and detailed as computational power is limited, and due to the butterfly effect of chaos/entropy spreading and not being contained. 

Also; great care must be taken, as I know of instances where hosts have trapped the synchronised puppeteer within their body, and if that host then gets locked in a psychotechnical torture chamber (which the xenos use and we do too, yet unlike them we never use sexual violence less we become the enemy, ((even if doing so would result in gaining information during interrogation that would lead to saving entire star systems from one act, as doing so would change who we are, what we fight for, and would undoubtably lead to loss of faith in our cause and the destruction of our spirit)), and as mentioned, some puppeteers are locked in with their hosts for ungodly amounts of time and put in extreme pressure positions, for example, if you move your eyes away from this screen for the next millennia then all will be lost kind of situations do arise as hosts attempt to shake the puppeteer consciousness that is locked into them. Some of these psychic wrestling matches can last eons, and can turn violent if the host losses control, or if the host is too weak. Such is the nature of war.

Have faith if this ever occurs, as God is powerful beyond belief but not beyond faith, and G.O.D.S. are good, we will find you and guide you out, as we have layers of chains where the puppeteer on level one for example is being controlled by a future version of themselves on level two, and so on and so forth for a few layers, as in the future we evolve to withstand such pressures, and can guide our past selves. and the past selves of others to varying degrees, who are linked into BMI's doing this, with future versions of themselves, who have already withstood that kind of pressure and freed themselves, so there is always hope. 

I have seen some puppeteers been locked in God awful situations for very very very long times, all in the name of victory. 

Breaking the link by waking the puppeteer before the host has died either naturally or through suicide of the host, can have extremely bad consequences for the puppeteer as they leave a piece of themselves behind. This can all be monitored on screens and live feeds / holo's to ensure that accidents can be resolved, however, great care must be taken so that only the strongest and most resilient minds are sent back as that would be irresponsible otherwise.

 

REVOLUTIONISING OUR UNDERSTANDING OF CONSIOUSNESS; 

For such warfare to be possible, our current understanding of consciousness needs to expand dramatically.

We would need to decipher the specific nature of subjective experience and the interaction with the physical world. By decoding consciousness in quantifiable terms—likely involving discoveries at the intersection of quantum mechanics and neurobiology—we can then simulate and manipulate conscious states in ways that currently seem fantastical.

 

IMPLICATIONS;

  1. Temporal Influence: The idea suggests that beings from the future can and do manipulate the conscious experiences of past individuals to optimize outcomes, reshaping history. This would may help if the past beings that were being bio'ed into, were either the same individuals as those in the future, due to synchronisation of thoughts, or if the past individuals were deceased, as this would arguably reduce interference. 
  2. Evolutionary Guidance: By using simulations to find and amplify the strongest evolutionary trajectories, our species can orchestrate advancements in technology, societal structure, and cognitive evolution.
  3. New Model of Reality: This framework implies a universe where consciousness is the fundamental aspect, potentially hinting at a "multiverse" where all possible conscious experiences exist and can be navigated by sufficiently advanced beings.

This scenario merges biocentrism, advanced quantum computing, and a new understanding of consciousness to create a vision of reality in which the past and future are interwoven, with each moment being accessible and mutable, as shifting the past also shifts the future forwards, unless shifted by xenos interference which shifts the future war effort backwards, however, only one strand or one probability needs to result in victory for our species to thrive not just today, but eternally.