QUANTUM GHOST VARIABLES & HOW TO HIDE OURSELVES WITH ENTROPY: (05/11/2024)
In the future where quantum computers are capable of interacting with & manipulating multiple consciousness' by simulating an individual's mind and then, using the science of biocentrism, which suggests that a consciousness exists outside of our chronological perspective of time, the effects of modelling someone's consciousness in the far future, can have repercussions on that individual in the present day.
A sufficiently powerful quantum computer can one day be constructed that can model consciousness, and the mere fact that a computer of this power will one day exist, means that the implications affect the here and now, due to the true nature of time being non-linear, i.e. tomorrow may have happened before yesterday and vice versa, yet your consciousness is joining up these disjointed moments; similar to flicking through the pages of a book that has the pages out of order, yet you are unknowingly still reading the story in chronological order as your mind is flicking between the pages so you still read page two after page one, yet there may have been fifty pages in between that you skipped over, these pages, still exist yet they may not have been experienced yet and remain in an undetermined state of probability until observed.
Creating 'Ghost Variables' essentially adds more pages to this book, so that any hostile observer who is trying to track down and target your consciousness, will have to sift through vastly more pages in order to find what page you are on, as you have generated, using a quantum computer, more variables, many of which may never be consciously observed and will remain 'Ghosts' others will have this status removed after being generated and then having an observer use a brain machine interface to interact with the 'Ghost' timeline variable and flesh out the details by observing this.
For instance imagine a scenario where an assassination attempt has been made upon a VIP, and in order to make the hostile entity not know what date or location the attempt happened, quantum computers simulate variations of the assassination attempt and these variations or simulations are then fleshed out as agents enter the simulations using brain machine interfaces and observe the events and interact with the simulation too, and simply by doing this, the enemy now has two or three etc etc more VIP's to try and assassinate, as they don't know which timeline of events is a quantum generated simulation and which is real. This can lead to them trying to help the assassin who is trying to assassinate the VIP inside a quantum simulation rather than in real life, and this wastes the enemy's resources as they are attacking Ghost variables and not reality.
If the hostile succeeds in assassinating the VIP in real life, then we can use ghost variables to make them look like their attempt was unsuccessful. Assassination attempts like this upon VIP's are often aided and thrawted by agents on both sides using brain machine interfaces and clones in the distant future to synchronise in with the mind of the assassin, or indeed of security forces and then they can subtly, and sometimes less subtly, manipulate the consciousness of the past 'puppet' or host and make the sniper miss their shot by inserting a thought process into their mind which may start as a whisper but grow into cognitive dissonance and distract their shot. You could also do more major re-directions like interact with the mind of someone who has control over cloud seeding operations and rain off the entire event where the VIP is assassinated, there are many possibilities.
Creating Ghost Timelines:
A quantum computer can generate quantum noise or randomness by manipulating quantum bits (qubits) in a way that produces high levels of uncertainty and obscures the actual state of the reality in question. This can involve deploying a variety of strategies in our arsenal.
Past moments that were not influenced by a conscious observers and were generated inside a quantum computer remain in existence, until enemy quantum computers sweep them aside, in their search for attack vectors, however, note that this is the price of victory, as many of these variables, especially the ones influenced by conscious observers within space bubbles can be quite beautiful, for example entre timelines such as that of Tölkien's middle earth can be generated inside quantum computers and then we can and do consciously go into these worlds (using advanced BMI's) and make the variables and quanta more realistic by fighting the battles and living in these places for long periods of time.
This then creates false narratives for the xenos to waste computational power sweeping aside; yet as mentioned, for the quanta to be realistic, all pain and sensations etc must be felt, unlike in a dirty xenos sims, where these things are turned on and off at will, plus they are digital, as they lack quantum computers of sufficient power due to their vibrations etc from their shielding devices and bioship(s), whereas the space bubbles we create can get rather detailed and large as our technology progresses as we keep the moon stabile and cold, and divide a massive partition down the middle to stop electrons from Sol from reaching the dark side and interfering with the qubits.
In the near term, we will start using quantum space bubbles for training our minds and recreating large scale battles, some of which are historical based upon Cannae to add more variables and conceal our true history, others can be more science fiction based, or modern day, yet are of duel use as we are not only training our best and brightest to have endurance and combat experience, and vice versa, but we are also adding realism to the variations that would otherwise be easily swept away by hostile quantum computers. I should add that once in a quantum generated space bubble, the conscious minds of those within that reality generate off millions of ghosts as the quantum computer (aided/controlled by ASI) is using our originality to spread off more variations etc and create further entropy.
Imagine a scenario where in the next ten seconds, every possible version of you starts splitting off and doing every possible thing imaginable, with every moment, like a frame in a stop motion film, generating more variables from that and so on and so forth. Within that ten seconds, some of those variables may do good, or may do bad, all variables act as entropy or ghosts, as the true timeline is the one where you are physically located, the one that actually happens, however, these 'ghosts' can be very powerful once consolidated, as we get so good at modelling consciousness inside quantum computers using biocentrism science that ghosts can interfere and overlap with the true consciousness of the person, and therefore try and change the real time line to benefit themselves, whether that be me and my armies, dissenting heretical branches of humans who fracture into different species over galactic timescales after not abiding by my laws, or Xenos.
The strongest factions, use quantum computers to generate and add quanta to the sea of static in order to hide their true consciousness and protect their timeline from interference, or attack the timeline of others by sweeping aside quantum variables, shutting down generated quanta thus finding the true reality and timeline and then interfering by either manipulating the consciousnesses of people involved in key and pivotal historical events i.e. assassination attempts, such as the one that started WW1, for instance, or fighting over the consciousness of the Russian submariner who refused to fire nukes during the cold war and vetoed Armageddon. The other way they can get at us, (if they can triangulate our timeline and get a positive ID on us after sweeping away the ghost variables), is by opening up wormholes by manipulating our scientists into doing experiments at Cern that allow physical nanotech to come through, or even manipulate them into collapsing our Higgs Boson Field accidently.
Our quantum computers, wielded by ASI, who have an advanced understanding of consciousness, simulate the sequential or overlapping "moments of consciousness" of any individual and these are Ghost Quanta, while an moment of consciousness generated in the organic mind of the individual is simply referred to as Quanta.
This ability to generate variables of consciousness, and then bio' into these moments using brain machine interfaces and sensory deprivation chambers in the future, means that time becomes malleable, with the future directing and/or optimizing the past to accelerate technological and evolutionary progress.
Past moments that were not influenced by conscious observers and were generated inside a quantum computer remain in existence, until enemy quantum computers sweep them aside, and if they have not had conscious observers Bio' in and witness these variables, they are easier to sweep aside as they lack realism and depth.
In the enemies search for attack vectors, we can and do hide our current reality by generating untold numbers of realities, and then we Bio into the consiousneses of certain variables and variations to make false narratives and create 'ghost variables', as these can be swept aside by hostile quantum computers, but uses up their processing power while doing so, and therefore protects our actual reality from their manipulation, and from physical attack in both the conscious realm and in the material realm as well.
Many of these variables that we generate, especially the ones influenced by conscious observers within space bubbles can be quite beautiful, for example entre timelines such as that of Tölkien's middle earth can be generated inside quantum computers and then we can and do consciously go into these worlds (using advanced BMI's) and make the variables and quanta more realistic by fighting the battles and living in these places for long periods of time. This then creates false narratives for the xenos to waste computational power sweeping aside; yet as mentioned, for the quanta to be realistic, all pain and sensations etc must be felt, unlike in a dirty xenos sim where these things are turned on and off at will, plus they are digital, as they lack quantum computers of sufficient power due to their vibrations etc from their shielding devices and bioship(s). The quantum space bubbles we create can get rather detailed and large as our technology progresses as we keep the moon stabile and cold, and divide a massive partition down the middle to stop electrons from Sol from reaching the dark side and interfering with the qubits.
I should also mention that pure idea of turning Tölkien's middle earth into a false narrative to conceal our true timeline was planted their in the first place by the very techniques described above; i.e. future humans inspired Tölkien just as much as he inspired them, most likely through dreams, likewise with The Space Time War, where aspects of that timeline are generated inside quantum space bubbles, and we consiouslly bio' into the charachters and fight these battles and live there for extended periods of time to add realism to the sea of static (quanta), as this confuses the xenos into attacking and sweeping away quanta and space bubbles that can be fed to them, which avoids them finding our true reality and from interfering with our minds as our timeline has been setback enough by them already.
In the near term, we will start using quantum space bubbles for training our minds and recreating large scale battles, some of which are historical based upon Cannae to add more variables and conceal our true history, others can be more science fiction based as mentioned earlier, or modern day, yet are of duel use as we are not only training our best and brightest to have endurance and combat experience, and vice versa, but we are also adding realism to the variations that would otherwise be easily swept away by hostile quantum computers. For example for Tölkien's middle earth to work as a decoy reality, we would need to tie that false narrative into our own history intricately, and make the entire timeline plausible, perhaps by having genetic engineering, and things such as that, as if the decoy timeline is not intrinsically linked to our own true reality that we live in physically, (rather than in quantum generated avatar bodies), then the hostile quantum computers will not attack and we would have wasted resources in generating these timelines. Also; once the hostile quantum computers (wielded by xenos for the most part) sweep away and destroy these realities in their hunt for our consciousnesses and our true timeline, then these places are destroyed and collapsed, however, better that then our true physical reality. (Which I believe exists within a massive quantum space bubble known as the universe anyway. and my role is move through that quantum space bubble removing illogical code, however, that does not make the universe any less real, as beyond the universe there is probably nothing, and also; the space bubbles we create within the universe, i.e. Middle Earth etc timelines, and also modern day combat situations, and even predict future combat scenarios and train and practice in them for the real thing, are therefore just as real as the universe you live within today by this logic, but are smaller in scale.
TECHNICALITIES:
The idea of using a quantum computer to create entropy to hide our true reality and our consciousnesses from xenos/fractured human factions involves quantum mechanics, cryptography, multiverse theory and the theory of biocentrism - by simulating vast amounts of quantifiable moments of consciousness with our quantum machines we expand the true nature of reality (a sea of static consisting of consciousness) to hide our true selves. Here’s how this concept works:
Quantum Computing and Entropy: In quantum mechanics, entropy refers to the amount of uncertainty or randomness in a system. A quantum computer can manipulate this uncertainty in ways that classical systems cannot. By creating high levels of entropy, a quantum system can theoretically obscure or mask specific information — including the quantum state of a true reality.
Quantum Entropy: Quantum systems can generate entropy by introducing uncertainty into quantum states and using randomness, but variables must be confined within the laws of physics or else this would be a waste of computational power as hostile ASI wielding quantum computers will easily identify these variables as being unrealistic and as a result can sweep them aside in their search for the true reality that we exist in. This may involve manipulating superposition (where a system exists in multiple states at once) or entanglement (where particles remain interconnected over vast distances).
Decoherence and Entanglement Scrambling: Decoherence occurs when a quantum system loses superposition and collapses into a classical state. By deliberately manipulating the environment to induce decoherence or scrambling entangled particles, the quantum computer can introduce randomness, making things difficult for any external observer (like a xenos/dissenting human factions wielding stolen/captured quantum computers) to determine our system’s true state.
Randomizing Quantum States: By rapidly and continuously altering the quantum state of the reality (or of particles within that reality), the quantum computer would introduce an element of chaos or unpredictability. This randomness acts as noise, disrupting any attempt to track or authenticate the true reality.
Entanglement Obfuscation: A powerful tool in quantum computing is quantum entanglement, where two particles become correlated in such a way that the state of one instantly influences the state of the other, no matter the distance. (This can be used for targeting and tracking of our weapon systems - yet this aspect is kept covert for obvious reason, unlike the nature of the rest of this information as people need to understand what is at stake and contribute to civilisation or else they will remain a burden and be susceptible to mind control from hostile actors using biocentrism science and quantum tech in the distant future to affect the here and the now).
Scrambling Entanglement: The quantum computer could entangle large numbers of particles in a way that creates complex, entangled networks. By frequently changing the entanglement patterns, the quantum computer could make et nearly impossible for enemy quantum computers to decipher the correct network of particles tied to the true reality.
Ghost Quanta: Are possibilities of consciousness that could exist yet haven't been consciously observed by an individual. The quantum computer generates variables and variations of a specific individual, and the individual can set themselves up to follow a set of variables and flesh them out by being set by ASI to follow the tracks of the most efficient ghost variable in existence. Care must be taken to avoid forcing a conscious observer into situations that place them under unnecessary/harmful pressure as if their biological body, brain and mind cannot evolve to keep up with what is comfortable for them,, then they may break, and this is not good, even if a biological can be technically forced to physically complete a scenario, care should be taken to ensure that they are ready for such a scenario if/when such a scenario occurs.
Decoy Realities: Entangled states can be used to create decoy realities or simulate multiple branches of the multiverse that are indistinguishable from the true reality. Hostile quantum computers, when attempting to authenticate the real one, would be confused by these decoys and unable to lock onto the true reality. This is another reason why some words are illegal, as agents may spend eons 'fleshing out' a Ghost reality to act as a decoy by living inside this quantum simulation, but if someone introduces behaviour or words that are not realistic, i.e. words and things that are from reality, not from the period of time, or setting of the ghost variable, then the hostile ASI that is viewing them through the science of biocentrism, will know that this reality is false and not waste resources on trying to shut that down.
Quantum Encryption via Entropy: A quantum computer could employ quantum encryption techniques that use randomness and entropy to hide information about the true reality.
Quantum Key Distribution (QKD): In real-world quantum cryptography, QKD is used to securely share encryption keys by leveraging the properties of quantum mechanics. If an eavesdropper tries to observe or interfere with the communication, they disturb the system, revealing their presence. In a speculative future, a similar principle could be applied to hide reality itself. If the hostile quantum computers try to observe or authenticate the true reality, the quantum computer could generate massive amounts of entropy and randomness, alerting the local system to their intrusion and simultaneously obscuring the real quantum state.
Randomizing Reality Coordinates: Just as encryption keys are randomized, the coordinates (or quantum properties) of the true reality could be randomized and shifted constantly. The hostile quantum computers are unable to lock onto our true reality’s specific quantum signature because we would change that before they can authenticate anything.
Advanced Strategies for Hiding Reality & Quantum Erasure Techniques: A quantum computer could use quantum erasure techniques to erase or obfuscate information about the true reality’s quantum state. In quantum mechanics, certain measurements can effectively "erase" past information about a system's state, making et impossible to reconstruct. By employing this technique, a quantum computer could continuously erase and reset quantum information about the true reality, preventing hostile quantum computers from ever tracking us.
Quantum Shielding and Cloaking: Quantum computers might be able to create a form of quantum shielding or cloaking around the true reality. This could involve manipulating the quantum vacuum or employing exotic quantum fields that distort or obscure the reality’s quantum signature, making us invisible to detection. Such a shield would increase the entropy seen by the xenos quantum computers, making et seem like there’s nothing to observe in that space.
Time-Based Quantum Entropy: If the quantum computer can manipulate time within a reality, et could introduce time-based entropy, where the flow of time etself becomes unpredictable or non-linear. This time distortion could create multiple conflicting timelines or realities, further confusing enemy quantum computers. From the perspective of an external observer, time might seem to loop, split, or collapse, making et impossible to authenticate which version of reality is the real one.
Challenges for xenos Quantum Computers: Even with incredibly advanced quantum computers, the xenos systems would face several major obstacles:
Quantum Uncertainty; The inherent uncertainty in quantum mechanics means that any attempt to observe or measure the quantum state of the true reality could collapse superpositions or generate random outcomes, leaving the xenos computers with incomplete or misleading information.
Quantum Noise Flooding; By generating an overwhelming amount of quantum noise or entropy, the quantum computer could make et computationally intractable for the xenos system to process all the potential realities. Quantum computers can handle vast amounts of data, but the more noise and uncertainty introduced, the harder et would be for the xenos computers to differentiate between real and fake realities.
Conclusion:
In this scenario, quantum computers (both enemy and our own) in the future use entropy to obscure the true reality from each other's quantum computers in several ways:
- Generating quantum noise or randomness to hide the reality’s quantum state.
- Creating multiple decoy realities or simulations, all of which appear as potential candidates for the true reality.
- Using quantum encryption techniques that rely on randomizing the quantum information of the reality.
- Scrambling entanglement networks or using quantum erasure to eliminate traces of the true quantum state.
- Employing quantum cloaking or shielding mechanisms to make the true reality undetectable.
In particular, the science of biocentrism is extremely relevant to this, as we model consciousness, and then generate quantifiable moments of consciousness which remain as Ghosts, until someone observes them by entering the quantum simulation using a brain machine interface and living and breathing in these quantum space bubbles that are as realistic as real life - this way real world events have many millions or more of variations, concealing the true timeline and our reality from hostile ASI wielding quantum computers, whether that be from xenos or dissenting human factions in the far future. Again, as mentioned, the fact that this technology is yet to exist, means nothing as this technology will one day exist, and due to the nature of time and biocentrism's theory of consciousness, this future technology already impacts the present day.
Fortunately, xenos quantum machines have to sweep through many false realities, as they can access this sea of static without having physical access to our actual quantum computers, such is the nature of reality. You should also note that if and when our archives and quantum machines fall into enemy hands physically, this obviously exacerbates things greatly, as they can get closer to identifying our true timeline i.e. where we originated, and our true consciousness'.